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Lunar

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CS2

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Lunar — высокотехнологичный чит для CS2 с продвинутым Aimbot (FOV, визуализация, deadzone, приоритет по прицелу/здоровью, хитбоксы, Smooth, рандомизация), Triggerbot (задержки, игнор дымов/флешек, магнит-триггер), компенсацией отдачи с режимом Humanize, детальным ESP.

Основные функции

Aimbot

Triggerbot

Recoil control system

Players

eye

Мы являемся официальным ресселером данного товара

Aimbot

  • Targets (Can be toggled on or off. You can select teammates and or enemies.)
  • Visualize FOV (Shows the radius when aimbot will aim at targets)
  • Visualize deadzone FOV (Shows the aimbot's deadzone radius where the aimbot won't aim)
  • Visualize aim points (Shows the target aim points where the aimbot can aim at and highlights the point which is being targeted)
  • Weapon groups: Global, Pistols, SMGs, Rifles, Snipers, Heavy
  • Enable (Key, Only on mouse move)
  • Field of view
  • FOV scoped modifier (for weapons with scope)
  • FOV while shooting
  • Visible only
  • Ignore smoke
  • Ignore flashbang
  • Target priority (Crosshair, Health) (Prefers certain players over others based on conditions - Crosshair aims at the closest player to the crosshair, Health aims at the player with the lowest health)
  • Hitboxes (Head, Chest, Stomach, Arms, Legs)
  • Prefer hitbox (Prioritizes set hitbox whenever possible)
  • Smoothness
  • Target switch delay
  • Deadzone (range in percentage related to field of view where aimbot won't aim at target)
  • Randomization (percentage relative to aimbot strength, which adds a random amount of movement in any direction to simulate more human-like movements)

Triggerbot

  • Enable (Key)
  • Max velocity (maximum speed at which shot will be fired, can be used as a replacement to hit chance)
  • Ignore smoke
  • Ignore flashbang
  • Visible delay (target must be visible for x ms before triggerbot will shoot)
  • Shot delay (x ms delay until you shoot after a target is on your crosshair)
  • Between shots (x ms delay after a shot when the triggerbot will not shoot)
  • Magnet trigger (keybind which enables both aimbot and triggerbot at the same time)

Recoil control system

  • Enable
  • Mode (Always on, While aiming)
  • Humanize (makes the movement smoother and much more human-like at a very minor cost of accuracy)
  • Yaw compensation
  • Pitch compensation

Players

  • Enable (Key, Visible only, Disable animations, Visibility based colors)
  • Box
  • Box fill
  • Name
  • Health
  • Weapon
  • Ammo
  • Inventory
  • Armor
  • Skeleton
  • Hitboxes
  • Chams
  • Glow
  • Head dot
  • Damage marker
  • Skeleton (on damage)
  • Aim direction
  • Out of view (Show while visible, Detailed)
  • Snaplines
  • Sound (Shows a circle at the player's feet if they made a sound. Customizable radius.)
  • Sonar (Volume 1% - 100%. Beeps at a certain frequency based on enemy proximity)
  • Flags (Distance, Money, Defuse kit, Scoped, Flashed, Defusing, Bomb, Immunity)

World

  • Dropped items (Icon or text)
  • Bomb (Icon or text)
  • Bomb dropped (Icon or text)
  • Grenade prediction
  • Molotov radius
  • Smoke radius
  • Chickens
  • Hit marker
  • Hit marker sound
  • Sniper crosshair
  • Night mode
  • Bomb timer
  • Radar
  • Cloud radar
  • Spectator list
  • Keybind list
  • Watermark

Grenades

  • Enable
  • Aim at grenade (bindable, field of view, smoothness)
  • Visible distance
  • Active color
  • Activation distance
  • Show all grenades
  • Highlight selected
  • Export to clipboard
  • Import from clipboard
  • Grenade options: Name, Type (Molotov, Smoke, Flash, HE, Decoy), Movement (Crouch, Jump, Run), Throw (Left click, Right click), Activation distance

Settings

  • Menu key
  • Menu accent (Color of menu)
  • Visibility check rate (Times per second to check player visibility. Affects aimbot and visuals. Note: Higher rate uses more CPU.)
  • Game update rate (Changes how many times data from the game will be read per second. Affects aimbot, triggerbot & data such as skeleton on ESP. Higher rate should be combined with a high overlay update rate. Note: higher rate uses more CPU.)
  • Overlay update rate (Times per second to render the overlay per second (aka overlay FPS). Affects visuals & menu. Higher rate should be combined with a high game update rate. Note: higher rate uses more CPU & GPU.)
  • Force high GPU priority (Can improve overlay FPS and reduce lag spikes, but may cause lag in other programs.)
  • Hide from OBS
  • Show map mesh
  • Trace smoke voxels (Turning this option on enables more precise visibility checks with smoke grenade support.)
  • Unload

Характеристики

?
Минимальные характеристики
windows

ПОДДЕРЖИВАЕМЫЕ СИСТЕМЫ:

Windows 10, 11 (21H2-25H2) x64

cpu

ПОДДЕРЖИВАЕМЫЕ ПРОЦЕССОРЫ:

Intel, AMD

gameMode

ПОДДЕРЖИВАЕМЫЕ РЕЖИМЫ ИГРЫ:

Full

obsBypass

ОБХОД ЗАПИСИ В ОБС:

Да

spofer

ВСТРОЕННЫЙ СПУФЕР:

Нет

disk

ТРЕБУЕМЫЙ ФОРМАТ ДИСКА:

GPT

antiCheat

ПРОЧЕЕ:

HVCI must be disabled. Requires an active internet connection while being used.