Lunar
Lunar — высокотехнологичный чит для CS2 с продвинутым Aimbot (FOV, визуализация, deadzone, приоритет по прицелу/здоровью, хитбоксы, Smooth, рандомизация), Triggerbot (задержки, игнор дымов/флешек, магнит-триггер), компенсацией отдачи с режимом Humanize, детальным ESP.
Основные функции
Aimbot
Triggerbot
Recoil control system
Players
Мы являемся официальным ресселером данного товара
Aimbot
- Targets (Can be toggled on or off. You can select teammates and or enemies.)
- Visualize FOV (Shows the radius when aimbot will aim at targets)
- Visualize deadzone FOV (Shows the aimbot's deadzone radius where the aimbot won't aim)
- Visualize aim points (Shows the target aim points where the aimbot can aim at and highlights the point which is being targeted)
- Weapon groups: Global, Pistols, SMGs, Rifles, Snipers, Heavy
- Enable (Key, Only on mouse move)
- Field of view
- FOV scoped modifier (for weapons with scope)
- FOV while shooting
- Visible only
- Ignore smoke
- Ignore flashbang
- Target priority (Crosshair, Health) (Prefers certain players over others based on conditions - Crosshair aims at the closest player to the crosshair, Health aims at the player with the lowest health)
- Hitboxes (Head, Chest, Stomach, Arms, Legs)
- Prefer hitbox (Prioritizes set hitbox whenever possible)
- Smoothness
- Target switch delay
- Deadzone (range in percentage related to field of view where aimbot won't aim at target)
- Randomization (percentage relative to aimbot strength, which adds a random amount of movement in any direction to simulate more human-like movements)
Triggerbot
- Enable (Key)
- Max velocity (maximum speed at which shot will be fired, can be used as a replacement to hit chance)
- Ignore smoke
- Ignore flashbang
- Visible delay (target must be visible for x ms before triggerbot will shoot)
- Shot delay (x ms delay until you shoot after a target is on your crosshair)
- Between shots (x ms delay after a shot when the triggerbot will not shoot)
- Magnet trigger (keybind which enables both aimbot and triggerbot at the same time)
Recoil control system
- Enable
- Mode (Always on, While aiming)
- Humanize (makes the movement smoother and much more human-like at a very minor cost of accuracy)
- Yaw compensation
- Pitch compensation
Players
- Enable (Key, Visible only, Disable animations, Visibility based colors)
- Box
- Box fill
- Name
- Health
- Weapon
- Ammo
- Inventory
- Armor
- Skeleton
- Hitboxes
- Chams
- Glow
- Head dot
- Damage marker
- Skeleton (on damage)
- Aim direction
- Out of view (Show while visible, Detailed)
- Snaplines
- Sound (Shows a circle at the player's feet if they made a sound. Customizable radius.)
- Sonar (Volume 1% - 100%. Beeps at a certain frequency based on enemy proximity)
- Flags (Distance, Money, Defuse kit, Scoped, Flashed, Defusing, Bomb, Immunity)
World
- Dropped items (Icon or text)
- Bomb (Icon or text)
- Bomb dropped (Icon or text)
- Grenade prediction
- Molotov radius
- Smoke radius
- Chickens
- Hit marker
- Hit marker sound
- Sniper crosshair
- Night mode
- Bomb timer
- Radar
- Cloud radar
- Spectator list
- Keybind list
- Watermark
Grenades
- Enable
- Aim at grenade (bindable, field of view, smoothness)
- Visible distance
- Active color
- Activation distance
- Show all grenades
- Highlight selected
- Export to clipboard
- Import from clipboard
- Grenade options: Name, Type (Molotov, Smoke, Flash, HE, Decoy), Movement (Crouch, Jump, Run), Throw (Left click, Right click), Activation distance
Settings
- Menu key
- Menu accent (Color of menu)
- Visibility check rate (Times per second to check player visibility. Affects aimbot and visuals. Note: Higher rate uses more CPU.)
- Game update rate (Changes how many times data from the game will be read per second. Affects aimbot, triggerbot & data such as skeleton on ESP. Higher rate should be combined with a high overlay update rate. Note: higher rate uses more CPU.)
- Overlay update rate (Times per second to render the overlay per second (aka overlay FPS). Affects visuals & menu. Higher rate should be combined with a high game update rate. Note: higher rate uses more CPU & GPU.)
- Force high GPU priority (Can improve overlay FPS and reduce lag spikes, but may cause lag in other programs.)
- Hide from OBS
- Show map mesh
- Trace smoke voxels (Turning this option on enables more precise visibility checks with smoke grenade support.)
- Unload
Характеристики
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Минимальные характеристики
ПОДДЕРЖИВАЕМЫЕ СИСТЕМЫ:
Windows 10, 11 (21H2-25H2) x64
ПОДДЕРЖИВАЕМЫЕ ПРОЦЕССОРЫ:
Intel, AMD
ПОДДЕРЖИВАЕМЫЕ РЕЖИМЫ ИГРЫ:
Full
ОБХОД ЗАПИСИ В ОБС:
Да
ВСТРОЕННЫЙ СПУФЕР:
Нет
ТРЕБУЕМЫЙ ФОРМАТ ДИСКА:
GPT
ПРОЧЕЕ:
HVCI must be disabled. Requires an active internet connection while being used.




